Keeping every at-risk customer by making programs simple.
Bridge customers were threatening not to renew because building a training program was rigid and confusing. I redesigned program authoring with my PM, tested it with every customer at risk that September, and every one of them renewed.
Business need
Why Instructure cared.
In 2015, Bridge was a young product in corporate training. Its first version let companies build courses and live training, plus a simple bucket for grouping content that it called a program.
That bucket wasn't enough. Customers told us programs were too hard to build, and some threatened not to renew their contracts in September. For a young product, losing early customers would have hurt.
Customer problem
What was going wrong.
- Everything was locked in order. Learners had to take every activity in strict sequence.
- Authors had no way to organize or shape a program.
- Learners had no context. They didn't know why they were taking a program, what was next, or what they needed to do.
Behavior change
What had to change.
Trainers and instructional designers needed to build programs on their own, shaped the way their teams actually learn. Employees needed to understand why a program mattered to them, so they'd start it and finish it.
Hypothesis
The bet.
If building a program felt simple and flexible, authors would build more of them. If learners could see the purpose and the next step, they'd keep going. And if both happened, customers would see Bridge working and renew.
We designed for three people: the learning admin building programs around business goals, the employee deciding if a program is worth their time, and the new hire who needs guidance from managers and peers.
Solution
What I designed.
Start from an outline.
An empty program invites you to add courses right away. Authors build a quick outline, add learning objects, and publish when it's ready.
Organize without rigid rules.
Authors break content into sections and modules, and choose whether learners take steps in order or in any order.
Show learners the why and the next step.
Each program opens with what it's about and how long it takes. Steps show progress, and My Learning lists what's overdue and what's up next, so training is easy to pick up and put down around a real job.
I worked closely with Todd Erickson, our senior product manager. We started with a team design session: we laid out the problems, everyone sketched ideas against a timer, and we looked for connections between them. Weekly design reviews kept us honest when we got too close to the work.
Outcome
What happened.
My first prototype got mixed reviews. Everyone agreed on one thing: it needed to be simpler. Authors found it too complex, and some customers still threatened not to renew. So we went back to the drawing board and cut it down.
The simpler version landed. We designed, prototyped, and tested it with every customer at risk of not renewing that September. All of them renewed, and we picked up new customers along the way.
Measurement
How I'd measure it.
Renewals told us we'd fixed the urgent problem. These numbers would show whether authors and learners kept getting value.
Looking back
What I took from it.
Test with the people who might leave
Putting the redesign in front of every at-risk customer turned a threat into a design partnership. They told us what to cut.
Simpler beat more powerful
My first version did more. The one that kept customers did less, and did it clearly.
More work
The next Bridge product, built in a month for the CEO, and onboarding farmworkers 60% faster at Sendola.